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Arnold software is an advanced Monte Carlo ray tracing renderer designed for the demands of modern animation and visual effects production. Arnold simplifies the rendering process with a reduced set of user interface elements, a streamlined workflow for artists, and by removing barriers to achieve beautiful images. Originally co-developed with Sony Pictures Imageworks and now utilized as their primary renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, and The Mill. It is available as a standalone renderer on Linux, Windows and Mac OS X, with plug-ins for Maya, 3ds Max, Houdini, Cinema 4D, and Katana.Arnold 5.0 Features and Benefits
Rendering beautiful CG images is a creative and technical challenge. Optimizing image quality, managing complexity, and getting just the right look is time consuming and can create serious workflow bottlenecks for artists and studios. Used by the biggest names in visual effects and animation, Arnold helps solve the most complex rendering problems.
Arnold makes it easier to render gorgeous images, quickly and efficiently, scaling with your processing power as project complexity demands. Arnold's sophisticated sampling helps reduce the number of iterations it takes to get to the look you want, so artists can spend less time on rendering and more time making art. And Arnold integrates into your existing pipeline, with a a number of plugins supporting many popular 3D DCC tools. For technical users, Arnold is fully customizable, with a powerful API to help create custom rendering solutions.
Building on Arnold’s leadership in production-proven ray-tracing, Arnold 5.0 is a leap forward in rendering for artists everywhere. With a significant update to the Arnold core, major performance enhancements to existing workflows and exciting new capabilities, Arnold 5.0 will help artists create more stunning imagery than ever.